Reports show that the gaming industry is even bigger than the Hollywood entertainment scene. Gross video game sales have beat the box office for over 20 years and doesn’t seem to be slowing down anytime soon. In fact, the video game industry is so large that it has earned more revenue than the movie and music industry combined every year for nine years. In April of 2018 The Avengers: Infinity War premiered and became the highest grossing box office release ever earning over $257 million when it opened. Just 5 years prior, Grand Theft Auto V was released earning over $800 million the day it was released, and ultimately grossed $6 billion becoming the most successful entertainment title in history.
INKGames, the digital gaming platform branch of tech company InfluenceINK, is focused on the building of digital gaming environments that attracts users via a mix of not only money earning, but entertainment and rich connections. Thanks to the drive, multi-dimensional, and competitive approach of our founding team and leaders, INKGames is on the fast track to becoming one of the most used and lucrative video game platforms in the entire world.
About 30% of consumers in the United States pay for a video game subscription service, and over 40% say they play video games weekly. Thanks to technological advancements, the number of people who play video games on mobile devices has skyrocketed from just 70% in 2015 to 80% in 2019 – a huge jump for a 4 year span. Twitch, essentially a Youtube style game streaming and viewing service, reports over 15 million daily users. Video game phenomenon, Fortnite, reports over 250 million players in the spring of 2019 – just two years after the title was released.
It is undeniable that the gaming space is a lucrative one and INKGames is excited to launch a one-of-a-kind experience in the video game landscape. One that will change the way gamers, and video game influencers utilize video games for years to come. Introducing World of Influence, INKGames first title to be released in 2019. World of Influence is a virtual world-building experience where users own zip codes and landmarks on a growing, global map. Owners are rewarded for every user, and every activity that occurs within their territory via obtaining more territories, and compensation as they connect with other players from around the globe.
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